A World Away: Inside The World of Warcraft

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Authors
Bowles, Phil
Issue Date
2009-12-17T19:34:47Z
Item Type
Thesis
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Keyword
World of Warcraft , internet , Bowles , Phil , Blizzard Entertainment , addiction , online social environment , MMORPG , investigative , player interview , scholar interview , Phil Bowles , Karazhan , Naxxramas , Raid , Psychology , B.F. Skinner , Skinner Box , Conditioning , Military , Digital Warfare , Guild , Dungeons & Dragons , Lord of the Rings , Edward Castronova , Lords of the Blade
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Abstract
This collection of articles provides an in-depth look at the many reasons why players start playing, continue to play, and eventually quit playing massively multiplayer online games, with the bulk of the project focusing specifically on Blizzard Entertainment's World of Warcraft. Current and former players describe their varied gaming habits, and scholars shed light on gamers' social and psychological motivations. The use of the digital environment as an escapist means, and the psychological conditioning present throughout the game are explored and accompanied by vivid color images in the six sections presented.
Description
Six investigative articles accompanied by color images that revolve around the social and psychological settings of the popular game World of Warcraft.
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